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Starship Command (play-by-mail game)

From Wikipedia, the free encyclopedia

Starship Command is a play-by-mail game that was published by Elite Simulations.

Development

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The game was designed by Brian Hansen. It was a computer-moderated game published by Elite Simulations with turn-around times every two weeks.[1]

Gameplay

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The game's format is "tactical naval combat in space".[1] Elements of gameplay include races and traits as well as starship design.[1] Diplomacy and combat are part of gameplay.[2] Games end when a player's fleet achieves a set number of points.[2] Various medals were available for player accomplishments, which remained on a player's record for future games.[2]

Reception

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B.E. Wright reviewed the game in the November–December 1996 issue of Paper Mayhem magazine.[1] He stated that, while it was not his favorite game, it was "the best tactical space game ever designed for PBM", predicting a bright future if it caught on with players.[3]

Starship Command won the Origins Award for Best New Play-by-Mail Game of 1996.[4]

References

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  1. ^ a b c d Wright, B. E. (November–December 1996). "Starship Command". Paper Mayhem. No. 81. p. 4.
  2. ^ a b c Wright, B. E. (November–December 1996). "Starship Command". Paper Mayhem. No. 81. p. 6.
  3. ^ Wright, B. E. (November–December 1996). "Starship Command". Paper Mayhem. No. 81. p. 7.
  4. ^ "Origins Award Winners (1996)". Academy of Adventure Gaming Arts & Design. Archived from the original on 2007-12-21.